Weavryn
A connected suite for tabletop stories

Make room for every story.

One set of tools for the worlds you build together—whether your table calls for a dragon’s shadow, a 1920s mystery, a modern case, or a voyage among the stars.

A growing collection, made for the whole table
A few possible worlds
Fantasy traveler approaching a distant citadel, drawn as a Renaissance notebook studyFantasy
1920s investigators facing an uncanny mansion, rendered in ink and sepia1920s horror
Modern investigator examining a photograph in the rain, rendered as a Renaissance notebook studyModern mystery
Explorers studying a spacecraft wreck beneath a ringed planet, rendered as an inventor’s sketchScience fiction
Built for your table

Every part has a place.
Every story stays yours.

Campaign notes, character sheets, maps, turn order, voices, and sound each have a home—and can work together when the session is underway. Weavryn keeps the focus on the people around the table, with app and player connections designed to run on your local Wi-Fi.

The Weavryn suite

A tool for each part of prep & play.

Bring preparation and play closer together. Start with the tools you need, then let the handoffs carry the story forward.

Tabletop

01

Maps, scenes, tokens, and a display for the players around your table.

Historian

02

Campaign journal, session planning, lore, quests, clues, and writing.

Persona

03

Create and play characters for D&D 5.5E and desktop Call of Cthulhu 7E.

Initiative

04

Keep turn order, timing, and the player display in step.

Atmosphere

05

Shape a scene with layered music, ambient sound, and effects.

Expression

06

Give characters a voice with narration and live microphone effects.

Denizens

In development
07

Build and organize the people and creatures that inhabit a campaign.

Local by design

Your session belongs to your table.

Weavryn apps and player devices connect over the same local Wi-Fi, with the Game Master’s computer hosting the session. Your campaign can stay close at hand, from the first notes to the final roll.

From a misty fantasy pass to a modern city street, the tools travel with the world you choose to play.